Shoot em up
This was my second game project on the game assembly. We made a shoot em up using the schools 2D engine TGA2D. This was my first game in C++.
StateMachine which contained all the games states: Game, Menu, Outro, Intro, LevelSelect, Credits.
Audio class and audiomanager.
UI: Mainmenu, levelselect, and all videos, logos, intro, outro.
I added all sound effects and music.
Animation: I added all the animations and made them blend correctly.
Bosses: I made 2 bosses and all of their mechanics except one attack.